The first resource I selected is a website called Ethics Game. This online
source would be good for administrators, teachers, and students. According to the website, the online tools
provided teach critical thinking, ethical awareness and ethical decision
making. “Students who go through Ethics Game programs gain a common language
and understanding of ethics” (www.ethicsgame.com).
When I become an ESL teacher, I will introduce this website
to my students. The students in my classes will need to know how to interact in
the online community with their peers and their instructors. This site can help
students understand the differences between communication with peers outside of
the classroom as opposed to communication with classmates in formal class activities
as well as with instructors and employers.
The second resource is Common Sense Media (http://www.commonsensemedia.org/educators/scope-and-sequence).
This resource deals with Digital Citizenship curriculum. The resources are
identified as K-12, but I think they could be useful for adults as well. There are lessons about internet safety,
privacy, communication, information literacy, copyrighting and cyber bullying
among others.
I would share this information with my students. Some adult
learners are not very tech savvy and may not be aware of acceptable digital
protocol. My students in turn, can share this information with their children
and friends. I believe that raising awareness of digital protocols will result in better digital citizens.
References
Common Sense
Media. (2013). Scope and Sequence. Retrieved from http://www.commonsensemedia.org/educators/scope-and-sequence
Ethics Game
(2013). Retrieved from http://www.ethicsgame.com
Both your choices for ESL learners are great. This is a very vulnerable group that really needs all the resources they can get. Thanks for sharing.
ReplyDeleteEsther,
ReplyDeleteEthic Games and Common Sense Media are tow great technologies that promote digital citizenship. I like the fact that ethic games allows the whole class to participate in the games.