Wednesday, October 16, 2013

Two Technologies promoting Digital Citizenship and Ethics


The first resource I selected is a website called Ethics Game. This online source would be good for administrators, teachers, and students.  According to the website, the online tools provided teach critical thinking, ethical awareness and ethical decision making. “Students who go through Ethics Game programs gain a common language and understanding of ethics” (www.ethicsgame.com).

When I become an ESL teacher, I will introduce this website to my students. The students in my classes will need to know how to interact in the online community with their peers and their instructors. This site can help students understand the differences between communication with peers outside of the classroom as opposed to communication with classmates in formal class activities as well as with instructors and employers.

The second resource is Common Sense Media (http://www.commonsensemedia.org/educators/scope-and-sequence). This resource deals with Digital Citizenship curriculum. The resources are identified as K-12, but I think they could be useful for adults as well.  There are lessons about internet safety, privacy, communication, information literacy, copyrighting and cyber bullying among others.

 I would share this information with my students. Some adult learners are not very tech savvy and may not be aware of acceptable digital protocol. My students in turn, can share this information with their children and friends.  I believe that raising awareness of digital protocols will result in better digital citizens.

References

Common Sense Media. (2013). Scope and Sequence. Retrieved from http://www.commonsensemedia.org/educators/scope-and-sequence

Ethics Game (2013). Retrieved from http://www.ethicsgame.com

2 comments:

  1. Both your choices for ESL learners are great. This is a very vulnerable group that really needs all the resources they can get. Thanks for sharing.

    ReplyDelete
  2. Esther,

    Ethic Games and Common Sense Media are tow great technologies that promote digital citizenship. I like the fact that ethic games allows the whole class to participate in the games.

    ReplyDelete